Agile Fluency

The Agile Fluency™ Model

A successful team begins as a collection of individuals with complementary technical skills.


As the team adopts agile practices, a team culture shift occurs: instead of planning in terms of technical considerations, such as software layers or modules, the team now plans in terms of business, customer, or user benefit, exhibiting Focusing fluency.


Mastery of technical practices like test driven development requires greater investment and, usually, more time. Once a team skills shift occurs that eliminates technical limitations to delivering working software, the team exhibits Delivering fluency.


Where circumstances require, the team may internalize the capability to understand and address market needs. When an organizational structure shift moves key business capabilities inside the team, the team may exhibit Optimizing fluency.

Your facilitator: Cyriel Vringer

Agile Master, certified Agile Fluency™ diagnostics and game facilitator, and certified Lego® Serious Play© facilitator. This agile coach is a calm and analytic person, that can help organizations forward with their agile transition. With a solid backround as programmer, he can understand teams as no other coach can.

The Agile Fluency™ GAME

The Agile Fluency Game authentically simulates 2.5 years (10 seasons) on a software development team. It was developed so experiments in the game lead to new insights about your real-world options. Game players learn about the benefits and trade-offs of adopting agile practices. Of course, they must also deliver features! Or what’s the point?


You take on the role of a team that's leading the agile transformation and adopting an agile approach for the first time.

Each season, you'll decide how to invest your effort. Your quest is to decide how best to spend your limited time. Do you develop features or learn new practices? Which features? Which practices? Features are the only way to earn points, but agile practices help you do more. 

Your boss is totally focused on results. As long as you deliver a great product to your customers, she doesn't care how you do it. She needs to see a regular flow of new features, but other than that, the choices are up to you. Your challenge is to find the right mix of features and practices to get the most money possible.


[Director R&D]

"Played first game and beautifully painted ourselves into a corner through the same mistakes real teams make. How’d that happen? Powerful teaching"

[Senior Learning & Development Manager]

Do you want to play the game?

We lead workshops for facilitators and facilitate work sessions for intact teams and leaders. Contact us!